![]() A number of them lie around the area, their bodies mangled and roasted. 1 The Savvas gathered in this back chamber as their last stand. ![]() All doors are locked and one will open automatically whenever one elite monster is killed in the order of, ,, ,, and finally. The earth shakes violently and a number of demons turn their gaze toward you. Charred corpses of Savvas are scattered everywhere. Once inside the doors, you see pools of liquid flame illuminating the room beyond in an eerie, red glow. You find a pair of great stone doors, warm to the touch and intricately carved into the side of the mountain. You follow an old stone road, seemingly untouched, as it winds its way up the scorched terrain and ends at a cliff several hundred meters high. A dark cloud hangs over the mountain directly behind it. For now.įollowing the Inox trail, you find the remains of their village, burned and collapsed into a crevasse. The cloud of soot still hangs in the sky as you trek back home, but the mountain seems to sleep. The golems cease their movements, and the demons seem to have vanished. The rumbling and shaking, constant up until this point, begins to dissipate. ![]() It sputters and greedily engulfs the item. You cast the artifact into the growing pool of liquid flame around you. You barely escape back to Gloomhaven, but the volcano’s devastation is felt even there. ![]() The sky has turned black and massive boulders come rumbling down the slopes. The shaking of the mountain reaches a crescendo as you careen down the old stone road, now splitting with fissures. You burst through the stone doors, heat and ash licking at your backs. Goal : Sacrifice one artifact or escape with all artifacts None Requirements : Burning Mountain # 82 M-6 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |